Legacy Dungeon Dudes
A downloadable game for Windows, macOS, and Linux
play the new version here! (its millions of times better)
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-- GAMEPLAY --
-The main objective of the game at the moment is to use the Hellish dungeon as much as possible. It requires a red key that can be found while adventuring in the 3 regular dungeons.
-TRAINING STATION will turn a Goon into a Trainee, giving them a slightly higher survival chance.
-BLACKSMITHING STATION creates one from random assortment of weapons when 3 metal is given.
-THE MINE will only work if its occupied by miners carrying pickaxes. Slowly, they will produce metal which can be placed into the blacksmithing station.
-THE SHOP will upgrade the more books you give the shopkeeper. 16 is the last shopkeep book amount, but he still gives 750 gold per book.
-THE WRITER is a rare NPC that creates books slowly, which can be given to the shopkeep for money and levels. He has a 1 in 250 chance of spawning in a normal dungeon.
-STRAYS can be found literally ANYWHERE on the map. Give them a health potion and they will turn into goons. If you send them into the dungeon, they have a 100% chance of dying.
-SUMMONER will accept human sacrifices in exchange for a randomly generated Mutant that can be sent into the dungeon.
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-- KEYBINDS: --
Click and drag to move characters.
right click a character to drop thier weapon.
click the red button to begin adventures.
drag a weapon onto a character to equip it.
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Most artwork is sourced directly from: https://opengameart.org/content/dungeon-crawl-32x32-tiles . This may change in time with a graphical overhaul.
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-- DETAILS AND BUGS: --
-The runner has been removed.
-Some items did not have the option to sell, and instead did completely nothing when dragged over the selling station. If you experience any issues there, please let me know.
-Issues with survival rates have been resolved. A new mechanic, 'Torment', now gives a low chance your character will die even with really good gear. This chance does not increase/decrease the more gear you bring in, nor will you experience it often.
-Any issues or inconveniences at ALL with the new wilderness and map system will be taken on board.
Any other errors should also be reported.
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-- ADDITIONS: --
NEW BOSS Salkore, who can be found in the wilderness.
NEW CORE MECHANIC the map, which allows you to explore different locations in the wilderness with randomly generated loot, names and survival chances.
SAVING AND LOADING is now a thing in the game, which is awesome in my opinion. The saves do not carry across different versions of the game.
MAPPER a character that discovers loads of new locations in one trip.
MAIN MENU it really isn't anything special, but its there.
You also now start with 3 axes, so there is no need to wait for the blacksmith to generate weapons right at the start of the game.
And a bit more!
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ANY SUGGESTIONS WILL BE TAKEN ON BOARD!
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